Advanced Military Engineering Guild - Decreased the +2/+3 armor at level 4/5 to +1/+2 armor. ![]() Military Engineering Guild - Decreased the +2/+3 armor at level 4/5 to +1/+2 armor. Bioengineered Food Plantation - Decreased the food cost for next colonist reduction from 10/20/30/40/50% to 10/15/20/25/30% The Cosmite Amplification Lab decreases cosmite cost of produced (modded) units and gives status effect resistance to produced units at levels 3/4/5. Expedited Learning Center has been replaced with the Cosmite Amplification Lab. Military Innovation Sector - Changed the 10%/20%/30% income when all slots filled to give produced units 1/2/3 ranks. Agricultural Export Sector - Changed the 10%/20%/30% income when all slots filled to give 1/2/3 food per colonist in slot. Society Investment Center - Changed the 10%/20%/30% income when all slots filled to give 1/2/3 knowledge per colonist in slot. ![]() Optimization Control Agency - Changed the 10%/20%/30% income when all slots filled to give 1/2/3 energy per colonist in slot. Changelog for V1.200 - Tyrannosaurus Patch (18 February 2020) - Part II:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |